Digest of the head gantry design team Mail.Ru Group Yuri Vetrov. For seven years Yuri Vetrov publishes in his blog regular reviews of fresh articles on the subject of interfaces, new tools and collections of patterns, interesting cases and historical stories. From tapes of several hundred thematic subscriptions, it selects approximately 5% of standing publications with which are interesting to share among experts.
Especially for vc.ru Yuri Vetrov gathered a summary of 20 of the most interesting links for June. An excellent overview of perception of different ways of presenting information on dashbord from the page of Laupheimer from Nielsen/Norman Group. Drew Thomas reflects on the subject will be replaced by Lee website Builder design Studio.
He notes their strengths and weaknesses and offers new forms of work for agencies that allow them to remain relevant. Great analysis of the design principles of large companies from Jerome Lafargue. The author highlighted the most popular of them and noted that good principles should not just be an abstract Manifesto from the design team and reflect a clear idea related to the values of the business and users.
Brad Ellis examines ways to abandon the top navigation bar on mobile devices — with modern size phones to work with her easy. Blog Tilda collected good TED talk related to the design. Jeff Sauro published the results of a NPS study of 17 popular professional programs and web services.
According to the index SUS (system usability scale) is responsible for about a third of the assessment recommending the product users. In September Smashing Magazine is releasing a book of Alla Kholmatova “Design Systems”. Pre-order and read the first half right now. The second Chapter available for free.
Other news design systems: Andrew Wilshire examines sites in the spirit of brutalism on the principles inherent in this architecture.
Under this concept often mixed with deliberately rough or grunge design, although the original idea of brutalism was the simplicity and the maximum openness of the structure. Announced iOS 11. On the presentation WWDC details about upgrading the mobile OS was a little, but in beta it is evident that the style of the Apple Music app becomes the basis of the visual language platform:
Its great that after faceless iOS 7, which had copied the problems with Windows Phone and its thousands of “identical” applications, the platform appears bright face. IPad continues to try to develop into a replacement computer. Drag and drop between two open applications, the taskbar, a La doc in the MacOS file system, extended operation with feather (more). Although the constant decline of sales in recent years suggests that it is not quite that way.
The only thing that hints at a bright future — the emergence of almost full analog Affinity Photo. Materials for designers: An interesting look at the history of Fortune branding.
Columnist writes about how the digital product and the interface eventually became defining for him. Online course on React for designers. Jessica Harley talks about the format of situational work groups to solve design challenges in Etsy.
More about the structure of the design teams: Collection of old sites from 1996 to 2005. Accumulated 800 examples.
Microsoft has published design guidelines for designing mixed reality interfaces. Announcement.
Methodology Game Thinking involves the use of experience on games when creating more familiar digital products. Review of the methodology from Amy Jo Kim. Christophe Toset in detail told about work on Facebook Spaces, trying to create a social network in virtual reality.
Especially interesting the last part, where is shown the experiments with different front-end approaches. Library of sounds from the front-end design team Facebook. The license allows you to use them only for the prototypes. Tips for working with sound in the interface will Littlejohn.
Over the last couple months have been three key conference for design managers. UXSTRAT 2017 (presentation), Enterprise UX (summaries of speeches from Natalie Hanson) and LX Conference 2017 (videos of the presentations and review of Rajsi Sawyer).
Kirill Ulitin has prepared a large-scale analysis of the digests product design for seven years — the main topics, key words, referred to the people, company and so on. Together with the name (originally called “Overview of recent materials for the design of the interfaces”, later turned into a more wide — “Digest product design”) has varied features (become larger), the degree of filtering (fewer publications on basic topics), approach (cooperation with vc.ru motivated by the regularity), added newsletter. On the website UX Buzzwords there is an interactive version.
Always wanted to perform the archive editions, but lacked the time and skills. In June the number of subscribers exceeded 15 000 — new level for domestic groups to design Facebook. You can read the full digest in my blog. In it, as usual, a lot of new materials on design for Apple Watch, Android Wear, Material Design, extensions for Sketch, fresh scripts and a ton of things.
For fresh links, you can also follow the group on Facebook — thanks to everyone who helps to fill it. You can also get this in the mail. Send your speakers and front-end cases [email protected]